Using the in game tools we can quickly edit loadouts which can then be exported to script.
The method I use incorporates Zeus and Arsenal, I find this much easier to use in comparison to tools such as LEA. Here are the benefits –
- Create loadouts ingame – allowing you to see the result.
- No need to know the class names or types.
- Save and load presets.
- Export loadout as text – this can then be pasted into a script for later execution, or into the init of the unit.
- Does not require installation of any mods – but also allows you to use gear from mods you may have installed.
Some stuff to consider:
- Does not work on crates or vehicles.
Continue reading “Creating & Editing Loadouts – ArmA 3 Scripting”